Thanks for the replies guys - I'll definitely give the ascii editing one a shot.

But, the question remains - aren't there (and shouldn't there be) ways to do 
this within Nuke using it's uv capabilities?  I've tried projecting uvs in 
various ways throughout the years with limited success and lately I'm really 
hitting a wall with the way they work in nuke....anyone out there able to shed 
some light on these features? (i'm thinking project UV and the UV mode in a 
Camera in conjunction with uv mode in a scanline render)



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