Didn't realize obj was ascii. Useful to know.

Thanks Deke.
R
On Feb 3, 2012 8:52 AM, "Deke Kincaid" <[email protected]> wrote:

> obj files are ascii text.  You can go in and adjust the uv's by hand
> in a text editor.
>
> IE, a nuke cube which is 1x1, the UV's look like this:
> vt 0.000000 0.000000
> vt 1.000000 0.000000
> vt 0.000000 1.000000
> vt 1.000000 1.000000
> vt 0.000000 0.000000
> vt 1.000000 0.000000
> vt 0.000000 1.000000
> vt 1.000000 1.000000
>
> To make a T shape, just change it to something like this:
> vt 0.375000 0.000000
> vt 0.625000 0.000000
> vt 0.375000 0.250000
> vt 0.625000 0.250000
> vt 0.375000 0.500000
> vt 0.625000 0.500000
> vt 0.375000 0.750000
> vt 0.625000 0.750000
> vt 0.375000 1.000000
> vt 0.625000 1.000000
> vt 0.875000 0.000000
> vt 0.875000 0.250000
> vt 0.125000 0.000000
> vt 0.125000 0.250000
>
>
> -deke
>
> On Thu, Feb 2, 2012 at 22:04, Ron Ganbar <[email protected]> wrote:
> > Jonathan, what do you mean by "manually changing the vt coordinated."?
> > Manually how?
> >
> >
> > Ron Ganbar
> > email: [email protected]
> > tel: +44 (0)7968 007 309 [UK]
> >      +972 (0)54 255 9765 [Israel]
> > url: http://ronganbar.wordpress.com/
> >
> >
> >
> > On 2 February 2012 23:15, Jonathan Egstad <[email protected]> wrote:
> >>
> >> You can easily create a .obj file by hand that describes a cube with 6
> >> faces and crucifix UVs.  You don't need to actually model it.
> >>
> >> Try exporting the default cube as a .obj (using a WriteGeo) and manually
> >> changing the vt coordinates.
> >>
> >> -jonathan
> >>
> >> Sent from my iPhone
> >>
> >> On Feb 2, 2012, at 12:54 PM, "thoma" <[email protected]
> >
> >> wrote:
> >>
> >> > Nooooooo - so there's no way to do that within nuke? The default cross
> >> > shaped layout is exactly what I was expecting/hoping for. Does anyone
> know
> >> > how to effectively use UVproject and/or the UV mode in a camera?
> (either to
> >> > solve this problem or do anything at all really - I haven't had much
> luck)
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> >
> >
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