Im not talking about turning HT off Im talking about setting Nuke to 16
from 8 on dual core.   I tested it on 3 boxes with different comps and on
none was it faster to set nuke to use more the the max real cores.  but it
was faster to run 2 instances set to 8 each to render.  I don't recall this
being the case on z800's running linux.

Randy S. Little
http://reel.rslittle.com
http://imdb.com/name/nm2325729/
<http://www.linkedin.com/in/rslittle>



On Fri, Feb 3, 2012 at 20:46, Diogo Girondi <[email protected]> wrote:

> >From what I've seen these new procs run faster with HT on. The old dual
> core Xeons (circa 2007) on the other hand use to be faster with the HT
> turned off. At least with Nuke from the tests I did at the time.
>
> On Sat, Feb 4, 2012 at 12:47 AM, Deke Kincaid <[email protected]>wrote:
>
>> I just said that someone on Ars-technica did a test and found that
>> using hyperthreading was faster then not using it.  Not that I tested
>> it.
>>
>> -deke
>>
>> On Fri, Feb 3, 2012 at 16:59, Randy Little <[email protected]> wrote:
>> > Peter and Deke both said thats not the case anymore and that using the
>> hyper
>> > threads since westmer i7 came out would be just as fast.  To which I
>> said
>> > what you just said.  I just wanted to verify it.  In fact even in comp
>> in
>> > the GUI 8 is faster then 16.   So either Peter and Deke are wrong or Mac
>> > threading isn't on par with the other platforms.
>> >
>> > Randy S. Little
>> > http://reel.rslittle.com
>> > http://imdb.com/name/nm2325729/
>> >
>> >
>> >
>> >
>> > On Fri, Feb 3, 2012 at 16:42, Nathan Rusch <[email protected]>
>> wrote:
>> >>
>> >> I would actually *expect* the two separate instances of 8 threads
>> apiece
>> >> to outperform a single instance using 16, for a couple reasons:
>> >>
>> >> 1) Not everything in Nuke is multithreaded. Throwing more threads at
>> some
>> >> things won’t get you anywhere, but throwing (effectively) two machines
>> at
>> >> them will.
>> >>
>> >> 2) There have been test results both from within The Foundry (albeit
>> some
>> >> time ago) and from end users reporting performance degradation when
>> trying
>> >> to get Nuke to make full use of virtual CPUs. Single-threaded operators
>> >> notwithstanding, a performance increase using two 8-thread processes
>> (even
>> >> though they’re technically utilizing the virtual cores) could be the
>> result
>> >> of letting the OS kernel handle the CPU scheduling for the virtual
>> cores
>> >> between the two processes.
>> >>
>> >> -Nathan
>> >>
>> >>
>> >> From: Randy Little
>> >> Sent: Friday, February 03, 2012 4:07 PM
>> >> To: Nuke user discussion
>> >> Subject: Re: [Nuke-users] Threads
>> >>
>> >> dual quad xeon  8 cores real 8 virtual. (westmers?) running 2 instances
>> >> with 8 shouldn't be faster then a single 16 especially if you take all
>> the
>> >> extra memory and i/o thats happening since its doubled. (this just
>> goes back
>> >> to that previous thread where they where asking to change the default
>> >> threads to include the virtual cores.
>> >>
>> >> Randy S. Little
>> >> http://reel.rslittle.com
>> >> http://imdb.com/name/nm2325729/
>> >>
>> >>
>> >>
>> >>
>> >> On Fri, Feb 3, 2012 at 15:54, Nathan Rusch <[email protected]>
>> >> wrote:
>> >>>
>> >>> How many physical cores do you have?
>> >>>
>> >>> -Nathan
>> >>>
>> >>>
>> >>> From: Randy Little
>> >>> Sent: Friday, February 03, 2012 3:47 PM
>> >>> To: Nuke user discussion
>> >>> Subject: [Nuke-users] Threads
>> >>>
>> >>> ok after the previous conversation I did some test here.  on current
>> gen
>> >>> xeon MACS.  literally I can render 2 of the same comp with interleaved
>> >>> frames significantly faster then the same comp set to 16 threads.
>> Its not
>> >>> even close.  LIke 30% faster to render 2 instances of nuke on the
>> same comp
>> >>> with 8 threads vs one version on 16.  Are we still having threading
>> issues
>> >>> on the Mac side.
>> >>>
>> >>> Randy S. Little
>> >>> http://www.rslittle.com
>> >>>
>> >>>
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>> >>
>> >>
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