Yes I've always had better luck when using the same number of real cores for 
nuke. 

On 04/02/2012, at 02:57, Randy Little <[email protected]> wrote:

> Im not talking about turning HT off Im talking about setting Nuke to 16 from 
> 8 on dual core.   I tested it on 3 boxes with different comps and on none was 
> it faster to set nuke to use more the the max real cores.  but it was faster 
> to run 2 instances set to 8 each to render.  I don't recall this being the 
> case on z800's running linux.  
> 
> Randy S. Little
> http://reel.rslittle.com
> http://imdb.com/name/nm2325729/
> 
> 
> 
> 
> On Fri, Feb 3, 2012 at 20:46, Diogo Girondi <[email protected]> wrote:
> >From what I've seen these new procs run faster with HT on. The old dual core 
> >Xeons (circa 2007) on the other hand use to be faster with the HT turned 
> >off. At least with Nuke from the tests I did at the time.
> 
> On Sat, Feb 4, 2012 at 12:47 AM, Deke Kincaid <[email protected]> wrote:
> I just said that someone on Ars-technica did a test and found that
> using hyperthreading was faster then not using it.  Not that I tested
> it.
> 
> -deke
> 
> On Fri, Feb 3, 2012 at 16:59, Randy Little <[email protected]> wrote:
> > Peter and Deke both said thats not the case anymore and that using the hyper
> > threads since westmer i7 came out would be just as fast.  To which I said
> > what you just said.  I just wanted to verify it.  In fact even in comp in
> > the GUI 8 is faster then 16.   So either Peter and Deke are wrong or Mac
> > threading isn't on par with the other platforms.
> >
> > Randy S. Little
> > http://reel.rslittle.com
> > http://imdb.com/name/nm2325729/
> >
> >
> >
> >
> > On Fri, Feb 3, 2012 at 16:42, Nathan Rusch <[email protected]> wrote:
> >>
> >> I would actually *expect* the two separate instances of 8 threads apiece
> >> to outperform a single instance using 16, for a couple reasons:
> >>
> >> 1) Not everything in Nuke is multithreaded. Throwing more threads at some
> >> things won’t get you anywhere, but throwing (effectively) two machines at
> >> them will.
> >>
> >> 2) There have been test results both from within The Foundry (albeit some
> >> time ago) and from end users reporting performance degradation when trying
> >> to get Nuke to make full use of virtual CPUs. Single-threaded operators
> >> notwithstanding, a performance increase using two 8-thread processes (even
> >> though they’re technically utilizing the virtual cores) could be the result
> >> of letting the OS kernel handle the CPU scheduling for the virtual cores
> >> between the two processes.
> >>
> >> -Nathan
> >>
> >>
> >> From: Randy Little
> >> Sent: Friday, February 03, 2012 4:07 PM
> >> To: Nuke user discussion
> >> Subject: Re: [Nuke-users] Threads
> >>
> >> dual quad xeon  8 cores real 8 virtual. (westmers?) running 2 instances
> >> with 8 shouldn't be faster then a single 16 especially if you take all the
> >> extra memory and i/o thats happening since its doubled. (this just goes 
> >> back
> >> to that previous thread where they where asking to change the default
> >> threads to include the virtual cores.
> >>
> >> Randy S. Little
> >> http://reel.rslittle.com
> >> http://imdb.com/name/nm2325729/
> >>
> >>
> >>
> >>
> >> On Fri, Feb 3, 2012 at 15:54, Nathan Rusch <[email protected]>
> >> wrote:
> >>>
> >>> How many physical cores do you have?
> >>>
> >>> -Nathan
> >>>
> >>>
> >>> From: Randy Little
> >>> Sent: Friday, February 03, 2012 3:47 PM
> >>> To: Nuke user discussion
> >>> Subject: [Nuke-users] Threads
> >>>
> >>> ok after the previous conversation I did some test here.  on current gen
> >>> xeon MACS.  literally I can render 2 of the same comp with interleaved
> >>> frames significantly faster then the same comp set to 16 threads.  Its not
> >>> even close.  LIke 30% faster to render 2 instances of nuke on the same 
> >>> comp
> >>> with 8 threads vs one version on 16.  Are we still having threading issues
> >>> on the Mac side.
> >>>
> >>> Randy S. Little
> >>> http://www.rslittle.com
> >>>
> >>>
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> >>
> >>
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