I mean dual quad not dual core.
Randy S. Little
http://reel.rslittle.com
http://imdb.com/name/nm2325729/
 <http://www.linkedin.com/in/rslittle>



On Fri, Feb 3, 2012 at 20:57, Randy Little <[email protected]> wrote:

> Im not talking about turning HT off Im talking about setting Nuke to 16
> from 8 on dual core.   I tested it on 3 boxes with different comps and on
> none was it faster to set nuke to use more the the max real cores.  but it
> was faster to run 2 instances set to 8 each to render.  I don't recall this
> being the case on z800's running linux.
>
> Randy S. Little
> http://reel.rslittle.com
> http://imdb.com/name/nm2325729/
> <http://www.linkedin.com/in/rslittle>
>
>
>
> On Fri, Feb 3, 2012 at 20:46, Diogo Girondi <[email protected]>wrote:
>
>> >From what I've seen these new procs run faster with HT on. The old dual
>> core Xeons (circa 2007) on the other hand use to be faster with the HT
>> turned off. At least with Nuke from the tests I did at the time.
>>
>> On Sat, Feb 4, 2012 at 12:47 AM, Deke Kincaid <[email protected]>wrote:
>>
>>> I just said that someone on Ars-technica did a test and found that
>>> using hyperthreading was faster then not using it.  Not that I tested
>>> it.
>>>
>>> -deke
>>>
>>> On Fri, Feb 3, 2012 at 16:59, Randy Little <[email protected]> wrote:
>>> > Peter and Deke both said thats not the case anymore and that using the
>>> hyper
>>> > threads since westmer i7 came out would be just as fast.  To which I
>>> said
>>> > what you just said.  I just wanted to verify it.  In fact even in comp
>>> in
>>> > the GUI 8 is faster then 16.   So either Peter and Deke are wrong or
>>> Mac
>>> > threading isn't on par with the other platforms.
>>> >
>>> > Randy S. Little
>>> > http://reel.rslittle.com
>>> > http://imdb.com/name/nm2325729/
>>> >
>>> >
>>> >
>>> >
>>> > On Fri, Feb 3, 2012 at 16:42, Nathan Rusch <[email protected]>
>>> wrote:
>>> >>
>>> >> I would actually *expect* the two separate instances of 8 threads
>>> apiece
>>> >> to outperform a single instance using 16, for a couple reasons:
>>> >>
>>> >> 1) Not everything in Nuke is multithreaded. Throwing more threads at
>>> some
>>> >> things won’t get you anywhere, but throwing (effectively) two
>>> machines at
>>> >> them will.
>>> >>
>>> >> 2) There have been test results both from within The Foundry (albeit
>>> some
>>> >> time ago) and from end users reporting performance degradation when
>>> trying
>>> >> to get Nuke to make full use of virtual CPUs. Single-threaded
>>> operators
>>> >> notwithstanding, a performance increase using two 8-thread processes
>>> (even
>>> >> though they’re technically utilizing the virtual cores) could be the
>>> result
>>> >> of letting the OS kernel handle the CPU scheduling for the virtual
>>> cores
>>> >> between the two processes.
>>> >>
>>> >> -Nathan
>>> >>
>>> >>
>>> >> From: Randy Little
>>> >> Sent: Friday, February 03, 2012 4:07 PM
>>> >> To: Nuke user discussion
>>> >> Subject: Re: [Nuke-users] Threads
>>> >>
>>> >> dual quad xeon  8 cores real 8 virtual. (westmers?) running 2
>>> instances
>>> >> with 8 shouldn't be faster then a single 16 especially if you take
>>> all the
>>> >> extra memory and i/o thats happening since its doubled. (this just
>>> goes back
>>> >> to that previous thread where they where asking to change the default
>>> >> threads to include the virtual cores.
>>> >>
>>> >> Randy S. Little
>>> >> http://reel.rslittle.com
>>> >> http://imdb.com/name/nm2325729/
>>> >>
>>> >>
>>> >>
>>> >>
>>> >> On Fri, Feb 3, 2012 at 15:54, Nathan Rusch <[email protected]>
>>> >> wrote:
>>> >>>
>>> >>> How many physical cores do you have?
>>> >>>
>>> >>> -Nathan
>>> >>>
>>> >>>
>>> >>> From: Randy Little
>>> >>> Sent: Friday, February 03, 2012 3:47 PM
>>> >>> To: Nuke user discussion
>>> >>> Subject: [Nuke-users] Threads
>>> >>>
>>> >>> ok after the previous conversation I did some test here.  on current
>>> gen
>>> >>> xeon MACS.  literally I can render 2 of the same comp with
>>> interleaved
>>> >>> frames significantly faster then the same comp set to 16 threads.
>>> Its not
>>> >>> even close.  LIke 30% faster to render 2 instances of nuke on the
>>> same comp
>>> >>> with 8 threads vs one version on 16.  Are we still having threading
>>> issues
>>> >>> on the Mac side.
>>> >>>
>>> >>> Randy S. Little
>>> >>> http://www.rslittle.com
>>> >>>
>>> >>>
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>>> >>
>>> >>
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