Interesting... are you referring to the 'particle to geo' node ? And then does it read back in as a point cloud essentially where each point (vert) would emit only a single particle ?
How do you resolve the rate with the amount of vert's ? Sent from my iPhone On May 16, 2012, at 7:35 PM, Torax Unga <[email protected]> wrote: > One way I can think of is to write them out as geo in that frame, read the > geo back and emit one particle per vertex on the first frame. > > From: "[email protected]" <[email protected]> > To: [email protected] > Sent: Wednesday, 16 May 2012, 9:30 > Subject: [Nuke-users] Set Initial State for Particles ? > > Is there a way to "set initial state" with Nuke particles ? > > I want to emit, drive particles into a configuration... then lock those > particles in space (eliminating their momentum entirely), and then drive > them with forces from that point forward. I was thinking I could spawn at > a specific frame when the composition of particles is desirable... then > turn off "conservation of momentum" for the spawn. > > But is there a more straight forward, efficient approach ? > > thx, > Ari > Blue Sky > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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