I appreciate it, thank you.
On Sun, Oct 21, 2012 at 1:39 PM, woei lee <[email protected]> wrote: > Thanks, I was wondering if the card deform would carry along, > should have tested that before I sent the email, thanks!! > > Woei > > > On Sun, Oct 21, 2012 at 1:13 PM, Julien Chandelle < > [email protected]> wrote: > >> you can use the writegeo node with fbx. >> >> On Sun, Oct 21, 2012 at 9:59 PM, woei lee <[email protected]> wrote: >> >>> Hi Nuke masters, >>> >>> Has anyone have experience on exporting Nuke object into 3DMax? fbx? >>> I need to export a few objects, cards into Max for particle holdouts. >>> >>> Any info will be greatly appreciated, thanks!!! >>> >>> >>> Woei >>> >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> >> >> -- >> Julien Chandelle >> GSM : +32 (0) 494 277 542 >> julienchandelle.be <http://www.julienchandelle.be> >> @jimbiscuit <https://twitter.com/#%21/jimbiscuit> || >> imdb<http://www.imdb.com/name/nm2844171/> >> || Nuke , AE & Fusion Compositor || >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > >
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