I appreciate it, thank you.


On Sun, Oct 21, 2012 at 1:39 PM, woei lee <[email protected]> wrote:

> Thanks, I was wondering if the card deform would carry along,
> should have tested that before I sent the email, thanks!!
>
> Woei
>
>
> On Sun, Oct 21, 2012 at 1:13 PM, Julien Chandelle <
> [email protected]> wrote:
>
>> you can use the writegeo node with fbx.
>>
>> On Sun, Oct 21, 2012 at 9:59 PM, woei lee <[email protected]> wrote:
>>
>>> Hi Nuke masters,
>>>
>>> Has anyone have experience on exporting Nuke object into 3DMax? fbx?
>>> I need to export a few objects, cards into Max for particle holdouts.
>>>
>>> Any info will be greatly appreciated, thanks!!!
>>>
>>>
>>> Woei
>>>
>>>
>>> _______________________________________________
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>>> [email protected], http://forums.thefoundry.co.uk/
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>>>
>>
>>
>>
>> --
>> Julien Chandelle
>> GSM : +32 (0) 494 277 542
>> julienchandelle.be <http://www.julienchandelle.be>
>> @jimbiscuit <https://twitter.com/#%21/jimbiscuit> || 
>> imdb<http://www.imdb.com/name/nm2844171/>
>> || Nuke , AE & Fusion Compositor ||
>>
>>
>> _______________________________________________
>> Nuke-users mailing list
>> [email protected], http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>
>
>
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