What's your issue specifically? WriteGeo to fbx has worked fine for me in the past.
Joe Laude Sent from my iPhone On Oct 24, 2012, at 4:07 AM, Ari Rubenstein <[email protected]> wrote: > Anyone have a successful 'round trip' method of getting cameras from nuke > back to Maya? > > Thx > Ari > Blue Sky > > Sent from my iPhone > > On Oct 22, 2012, at 7:34 AM, Daniel Venditti <[email protected]> wrote: > >> http://www.creativecrash.com/nuke/downloads/applications/3d-converters/c/nuke-em-max-to-nuke-exporter--2 >> >> Daniel >> www.cgnews.com.ar >> >> >> >> >> >> El 21/10/2012 04:59 p.m., woei lee escribió: >>> >>> Hi Nuke masters, >>> >>> Has anyone have experience on exporting Nuke object into 3DMax? fbx? >>> I need to export a few objects, cards into Max for particle holdouts. >>> >>> Any info will be greatly appreciated, thanks!!! >>> >>> >>> Woei >>> >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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