Hello everyone.

I wonder if there is a way to let a rendered zdepth pass (with zblur) be
driven by a axis node so you don't have to animate your focal plane
settings with your objects.

Any ideas?

Thanks,
Remco
_______________________________________________
Nuke-users mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to