Ah thanks for the feedback, I give it another try. the tracking coordinates should work.
2012/12/9 ArnoB <[email protected]> > Hey Remco, > > I think you should track the object you want to keep in focus. > Then use the tracker's absolute coordinates to get the corresponding > Z-value in the depth pass. Use this as an expression in the Focus > value in the Zdepth node... > > Is that what you want? > > or hire a digital-focuspuller ;) > > > gr > arno > > > On 9 dec 2012, at 13:03, Remco Consten wrote: > > > Hello everyone. > > > > I wonder if there is a way to let a rendered zdepth pass (with zblur) be > driven by a axis node so you don't have to animate your focal plane > settings with your objects. > > > > Any ideas? > > > > Thanks, > > Remco > > _______________________________________________ > > Nuke-users mailing list > > [email protected], http://forums.thefoundry.co.uk/ > > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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