On Mar 15, 2013, at 4:54 PM, "koremelt" <[email protected]> wrote: > Anyone know of a way to export (or even get the position of) a camera which > is parented to an axis? > I'm using Nuke 7 and trying to get the camera to Maya 2013. > > I've tried exporting fbx and Alembic as well as some scripts from Nukepedia > but nothing seems to work. > I can see looking at the world matrix the xyz positions of the camera but > can't get the rotation values. > > Any suggestions greatly appreciated > my usual method is to dupe the camera at some arbitrary frame then parent constrain the dupe to the original. Bake the keys on the dupe then export. That always works for me.
Gary Jaeger // Core Studio 249 Princeton Avenue Half Moon Bay, CA 94019 650 728 7060 http://corestudio.com
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
