wouldnt it be epic if every 3d node had their world space coords easily
accessible? *cough* *cough* ;)


On Fri, Mar 15, 2013 at 11:54 PM, koremelt <
[email protected]> wrote:

> **
> Anyone know of a way to export (or even get the position of) a camera
> which is parented to an axis?
> I'm using Nuke 7 and trying to get the camera to Maya 2013.
>
> I've tried exporting fbx and Alembic as well as some scripts from
> Nukepedia but nothing seems to work.
> I can see looking at the world matrix the xyz positions of the camera but
> can't get the rotation values.
>
> Any suggestions greatly appreciated
>
>
> ------------------------------
>
> To Nuke or not to Nuke
>
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