On Mar 25, 2013, at 7:16 AM, Gary Jaeger <[email protected]> wrote:
> On Mar 15, 2013, at 4:54 PM, "koremelt" <[email protected]> 
> wrote:
>> Anyone know of a way to export (or even get the position of) a camera which 
>> is parented to an axis?
>> I'm using Nuke 7 and trying to get the camera to Maya 2013.
>> 
>> I've tried exporting fbx and Alembic as well as some scripts from Nukepedia 
>> but nothing seems to work.
>> I can see looking at the world matrix the xyz positions of the camera but 
>> can't get the rotation values.
>> 
>> Any suggestions greatly appreciated
>> 
> my usual method is to dupe the camera at some arbitrary frame then parent 
> constrain the dupe to the original. Bake the keys on the dupe then export. 
> That always works for me.

oops. I just saw you're going the other way. nuke > maya. sorry.

Gary Jaeger // Core Studio
249 Princeton Avenue
Half Moon Bay, CA 94019
650 728 7060
http://corestudio.com


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