On Mar 25, 2013, at 7:16 AM, Gary Jaeger <[email protected]> wrote: > On Mar 15, 2013, at 4:54 PM, "koremelt" <[email protected]> > wrote: >> Anyone know of a way to export (or even get the position of) a camera which >> is parented to an axis? >> I'm using Nuke 7 and trying to get the camera to Maya 2013. >> >> I've tried exporting fbx and Alembic as well as some scripts from Nukepedia >> but nothing seems to work. >> I can see looking at the world matrix the xyz positions of the camera but >> can't get the rotation values. >> >> Any suggestions greatly appreciated >> > my usual method is to dupe the camera at some arbitrary frame then parent > constrain the dupe to the original. Bake the keys on the dupe then export. > That always works for me.
oops. I just saw you're going the other way. nuke > maya. sorry. Gary Jaeger // Core Studio 249 Princeton Avenue Half Moon Bay, CA 94019 650 728 7060 http://corestudio.com
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