Hi guys im intrigued - how would you sue this deep vector blur?
To my mind , blurring deep data would actually destroy acurate deep
values - no?
Like blurring P ?
Curious.
Neil Rognvaldr Scholes
+44 (0) 7977 456 197
www.uvfilms.co.uk
On 11/12/13 06:55, Patrick Heinen wrote:
Hi Oli,
I would also be very interested in knowing if someone has that working
already. I was thinking about writing such a plugin a year ago but
never actually did du to the lack of c++ knowledge, time and a
renderer that spits out deep vector pathes. Do you have a renderer
that puts out deep vector pathes? I would take an educated guess and
say it shouldn't be all to hard to write such a plugin, but there's
probably some little detail I miss ;)
big +1 for more deep tools though!
Hope everything is good in Munich!
cheers,
Patrick
On 09.12.2013, at 15:37, Oliver Markowski <[email protected]
<mailto:[email protected]>> wrote:
Hi guys,
i hope this hasn't been posted before, but a quick search did not
show anything...
Does anyone already have a solution for proper deepVectorBlur? Would
it be easy to do as a simple-plugin or is this more sophisticated?
Maybe someone from thefoundry could also tell me if this is already
on their todo list...
cheers
Oliver
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