Hi guys im intrigued - how would you sue this deep vector blur?

To my mind , blurring deep data would actually destroy acurate deep values - no?

Like blurring P ?

Curious.


Neil Rognvaldr Scholes

+44 (0) 7977 456 197
www.uvfilms.co.uk

On 11/12/13 06:55, Patrick Heinen wrote:
Hi Oli,

I would also be very interested in knowing if someone has that working already. I was thinking about writing such a plugin a year ago but never actually did du to the lack of c++ knowledge, time and a renderer that spits out deep vector pathes. Do you have a renderer that puts out deep vector pathes? I would take an educated guess and say it shouldn't be all to hard to write such a plugin, but there's probably some little detail I miss ;)
big +1 for more deep tools though!

Hope everything is good in Munich!
cheers,
Patrick

On 09.12.2013, at 15:37, Oliver Markowski <[email protected] <mailto:[email protected]>> wrote:

Hi guys,

i hope this hasn't been posted before, but a quick search did not show anything...

Does anyone already have a solution for proper deepVectorBlur? Would it be easy to do as a simple-plugin or is this more sophisticated?

Maybe someone from thefoundry could also tell me if this is already on their todo list...

cheers
Oliver
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