Yeah if I remember right, Vray did output all aovs as deep images but the 
vector pass – but that was a year ago, haven't really touched deep since...

On 11.12.2013, at 14:59, Oliver Markowski <[email protected]> wrote:

> I would also be very interested in knowing if someone has that working 
> already. I was thinking about writing such a plugin a year ago but never 
> actually did du to the lack of c++ knowledge, time and a renderer that spits 
> out deep vector pathes. Do you have a renderer that puts out deep vector 
> pathes?
> 
> i nearly forgot....i think mantra is able to output any AOV you want...if 
> it's velocity in screenSpace or even worldSpace doesn't matter....i didn't 
> try it with a deep resolver yet, because i don't have a deepVectorBlur node 
> ;) Also i think any other renderer will be able to output that aov into a 
> deep image....i can try with vray and mantra tomorrow....
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