> > I would also be very interested in knowing if someone has that working > already. I was thinking about writing such a plugin a year ago but never > actually did du to the lack of c++ knowledge, time and a renderer that > spits out deep vector pathes. Do you have a renderer that puts out deep > vector pathes? >
i nearly forgot....i think mantra is able to output any AOV you want...if it's velocity in screenSpace or even worldSpace doesn't matter....i didn't try it with a deep resolver yet, because i don't have a deepVectorBlur node ;) Also i think any other renderer will be able to output that aov into a deep image....i can try with vray and mantra tomorrow....
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