>
> I would also be very interested in knowing if someone has that working
> already. I was thinking about writing such a plugin a year ago but never
> actually did du to the lack of c++ knowledge, time and a renderer that
> spits out deep vector pathes. Do you have a renderer that puts out deep
> vector pathes?
>

i nearly forgot....i think mantra is able to output any AOV you want...if
it's velocity in screenSpace or even worldSpace doesn't matter....i didn't
try it with a deep resolver yet, because i don't have a deepVectorBlur node
;) Also i think any other renderer will be able to output that aov into a
deep image....i can try with vray and mantra tomorrow....
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