Here's the in panel shake one [image: Inline image 1]
If you click on the color pot then it goes to a color picker pane(non floating) which looks like this: [image: Inline image 2] -- Deke Kincaid Creative Specialist The Foundry Skype: dekekincaid Tel: (310) 399 4555 - Mobile: (310) 883 4313 Web: www.thefoundry.co.uk Email: [email protected] On Wed, Feb 26, 2014 at 3:54 PM, Frank Rueter <[email protected]> wrote: > I wasn't disagreeing with you at all ;). > > > >>I haven't used Shake in many years, so I would have to refresh my memory > as to how the controls worked that you described. > Imagine a rectangular colour swatch to the right of the actual rgb fields. > clicking on that would open the colour wheel panel. click/dragging on it > without a hotkey will let you copy/paste colour values between knobs by > dropping the swatch onto another (like it works now with most colour > swatches in Nuke). > click/dragging on it with a hotkey though (e.g. t, m, l, r, g, b) will > tweak the respective characteristic without having to go to the full blown > colour wheel. > Assuming the colour swatch has the right size, this gave you a lot of > control without wasting much screen estate. > > > Frank > > > > > > On 27/02/14 12:40, Feli wrote: > > > On Feb 26, 2014, at 3:24 PM, Frank Rueter <[email protected]> wrote: > > Hey Frank > > > Just drink less coffee :) > > > If I drank less I may cease to exist. > > The original design for the grade node sliders was done by Price Pethel > and Bill Spitzak back in the winter of 1993. Price was trying to emulate > the controls he had on a traditional DI panel fitted with the three balls. > I think what they came up with still is one of the best 2D implementations > of that functionality I have seen. The TMI sliders have been mislabel for > the past few years as temperature, magenta and Intensity, which is not > correct. They simply automate the process of adding and subtracting values > from two channels in a directly proportional manner to shift color while > maintain luminosity (intensity). This emulates how a control panel works in > a DI bay. > > I think there are many things we can add in Nuke to make the controls > more sophisticated, but I maintain that the latest update is a step > backwards. > I would also like to see some more sophisticated color correction tools as > seen in grading packages. > > I haven't used Shake in many years, so I would have to refresh my memory > as to how the controls worked that you described. > > > Feli > > > > Seriously though, I think the new colour wheel is heading in the right > direction but agree that it doesn't feel right. Every time I go to grade > something I pause for a second to figure out how to best use it. > I do try to get used to it and it works, but it somehow doesn't feel like > it's using it's full potential. > > I very much liked Shake's interacitve colour swatches that were introduces > towards the end of it's life time. > They were simple (just a rectangle), their 16:9aspect was such that they > felt right as a scratch pad (click+drag on them instead of just clicking) > and the hotkeys were intuitive: t,m,l,r,g,b > > In addition, you could expand it to reveal the sliders if you needed > numerical control - simple and nice. > > To be honest, when the new colour controls were announced I was hoping we > would see exactly what Shake had left off with, instead we (beta testers as > well as developers) kinda re-invented the wheel (pun intended). > > I'd love to see this being taken further and turned into a workflow that > suits everybody and that feels like a solid improvement over previous > workflows. > Maybe people could mock up some layouts and examples of how they would > like to see this evolve? Tweaking colour is too important to our workflow > to not make an effort to aim for the best workflow here. > > > Cheers, > frank > > > ______________________________________________________________ > [email protected] 2 + 2 = 4 www.elanphotos.com > > > > > > _______________________________________________ > Nuke-users mailing [email protected], > http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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