No worries.
I often come back to this simple method after trying the more elaborate
methods like Furnace etc.
If this doesn't do the job, CurveTools is a good way to visualise what's
going on before and after the deflicker, and of course to do the actual
deflicker with a more technical approach.
On 4/28/14, 3:52 AM, Richard Bobo wrote:
Frank,
Keeping it for future reference - thanks!
I've used GenArts/Sapphire FlickerMatch in the past and had good
results, but *free* is always a better solution! ;^)
Rich
Rich Bobo
Senior VFX Compositor
Armstrong White
Email: rich.b...@armstrong-white.com
<mailto:rich.b...@armstrong-white.com>
http://armstrong-white.com/
Email: richb...@mac.com
Mobile: (248) 840-2665
Web: http://richbobo.com/
"A musician must make music, an artist must paint, a poet must write,
if he is to be ultimately at peace with himself. What a man can be, he
must be."
- Abraham Maslow (1908-1970) American Psychologist
On Apr 26, 2014, at 7:52 PM, Frank Rueter|OHUfx <fr...@ohufx.com
<mailto:fr...@ohufx.com>> wrote:
I often find that the easiest deflicker setup works best and fastest
for global flicker:
use a frame hold to and divide a blurred version of it by the moving
footage that is blurred by the same amount. Than multiply the result
back onto the original footage:
Group {
inputs 0
name Group1
label "flickering footage"
selected true
xpos -329
ypos -406
}
CheckerBoard2 {
inputs 0
name CheckerBoard1
xpos -166
ypos -317
}
Transform {
rotate {{frame*10}}
scale 1.8
center {1024 778}
name Transform1
xpos -166
ypos -245
}
Multiply {
value {{random(frame)}}
name Multiply1
xpos -166
ypos -219
}
Shuffle {
alpha white
name Shuffle1
xpos -166
ypos -181
}
Output {
name Output1
xpos -166
ypos -81
}
end_group
Dot {
name Dot2
selected true
xpos -295
ypos -304
}
set N6b18140 [stack 0]
Dot {
name Dot3
selected true
xpos -65
ypos -304
}
Blur {
size 2000
name Blur1
label "adjust to balance deflicker and ghosting"
selected true
xpos -99
ypos -275
}
set N6bf6420 [stack 0]
Dot {
name Dot1
selected true
xpos 80
ypos -259
}
FrameHold {
first_frame 1
name FrameHold1
label "frame at which to retain luminance"
selected true
xpos 46
ypos -223
}
Dot {
name Dot4
selected true
xpos 80
ypos -173
}
push $N6bf6420
Merge2 {
inputs 2
operation divide
name Merge1
selected true
xpos -99
ypos -177
}
push $N6b18140
Merge2 {
inputs 2
operation multiply
name Merge2
selected true
xpos -329
ypos -177
}
On 27/04/14 08:42, Magno Borgo wrote:
Hi! Looking for tips and tricks on removing light flicker from stop
motion/timelapse animation in post, any leads?
Nuke preferably, but also open to plugins and other options.
Thanks in advance.
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