I know I’ve seen this before but I can’t remember the solution. When I export a 
camera from maya, whether it’s an .abc or .fbx, the camera looks correct in 
nuke (and all the focal length and aperture numbers match), but comparing a 
render from a scanline render and a render out of vray they don’t line up. 
Adjusting the focal length in nuke fixes is, but it’s a guessing game and I 
don’t remember the actual cause of this. Anybody job my memory?

Gary Jaeger // Core Studio
249 Princeton Avenue
Half Moon Bay, CA 94019
650 728 7060
http://corestudio.com

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