I know I’ve seen this before but I can’t remember the solution. When I export a camera from maya, whether it’s an .abc or .fbx, the camera looks correct in nuke (and all the focal length and aperture numbers match), but comparing a render from a scanline render and a render out of vray they don’t line up. Adjusting the focal length in nuke fixes is, but it’s a guessing game and I don’t remember the actual cause of this. Anybody job my memory?
Gary Jaeger // Core Studio 249 Princeton Avenue Half Moon Bay, CA 94019 650 728 7060 http://corestudio.com _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
