I don't have Nuke open, but is there not a "drop zero opacity samples" checkbox on the ScanlineRender deep tab?
If not, the workaround that has worked for me is to run an expression with DeepExpression that pushes the location of any deep samples with zero alpha behind the camera frustum, then use a DeepCrop to get rid of them. Hope that helps. Cheers, Michael On 21 April 2015 at 21:18, Hugo Léveillé <[email protected]> wrote: > Hi > > Is there a way to drop deep samples in renders made in nuke's scanline > when front pixel is 100% opaque? Cause as soon as you add some motion > blur in your scanline, deep samples get crazy and make a very huge file. > > thanks > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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