Do you have an example where 100% opaque front pixels don't drop samples?
Just ran a quick test and it appeared to do that automatically in Nuke 9.05
when using DeepToPoints post Scanline.

There are hidden DeepDeOverlap, DeepOmit & Deep Clip Z nodes available
after updating that may try to do something you're after.

On 22 April 2015 at 13:29, Michael Garrett <[email protected]> wrote:

> I don't have Nuke open, but is there not a "drop zero opacity samples"
> checkbox on the ScanlineRender deep tab?
>
> If not, the workaround that has worked for me is to run an expression with
> DeepExpression that pushes the location of any deep samples with zero alpha
> behind the camera frustum, then use a DeepCrop to get rid of them. Hope
> that helps.
>
> Cheers,
> Michael
>
> On 21 April 2015 at 21:18, Hugo Léveillé <[email protected]> wrote:
>
>> Hi
>>
>> Is there a way to drop deep samples in renders made in nuke's scanline
>> when front pixel is 100% opaque? Cause as soon as you add some motion
>> blur in your scanline, deep samples get crazy and make a very huge file.
>>
>> thanks
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