Hello Howard 

Thanks for doublechecking, thats what i found as-well! I think selective colour 
on relative in photoshop just does something completely different. I'll keep 
playing around with it and see what i find! 

Thanks for your help!

All the best 

Stepan

> On 6 Apr 2017, at 19:44, Howard Jones <how...@axis-vfx.com> wrote:
> 
> Hi Stepan
> 
> Had a chance to have a look at the regrading is done like this
> 
> The image is split into its Primaries, secondaries and tertiaries and these 
> create mattes. 
> 
> These mattes are then multiplied by the colour - so from this I would think 
> that this already is a relative grade as, for example only 50% red is applied 
> to a 50% matte.
> 
> Cheers
> 
> Howard Jones
> Visual Effects Supervisor
> m: 07973 265624 | e: how...@axis-vfx.com | w: www.axis-vfx.com
> 
>> On 1 Apr 2017, at 19:30, Howard Jones <how...@axis-vfx.com> wrote:
>> 
>> The main area is quite simple, once the image has been split up into its 
>> primaries, secondaries and tertiaries, you have a set of mattes which are 
>> coloured back to the original colour. This is done with an offset from 
>> memory. This is already multiplied by the matte so it may already be 
>> relative. Not sure. 
>> 
>> If not it may be a case of multiplying a constant by the matte. However I 
>> think I used to do that and it didn't handle values greater than 1. 
>> 
>> Anyway at the moment I haven't worked out how to do this without an 
>> expression node, which maybe the answer anyway. 
>> 
>> Howard
>> 
>>> On 31 Mar 2017, at 5:50 pm, Howard Jones <how...@axis-vfx.com> wrote:
>>> 
>>> Ok 
>>> Send anything back please and I can update the tool. 
>>> 
>>> Howard
>>> 
>>>> On 31 Mar 2017, at 5:34 pm, motion artist <motionarti...@gmail.com> wrote:
>>>> 
>>>> Thanks Howard! I'll experiment and see what I manage to come up with! 
>>>> 
>>>> All the best
>>>> 
>>>> Stepan
>>>> 
>>>>> On Thu, Mar 30, 2017 at 5:53 PM, Howard Jones <how...@axis-vfx.com> wrote:
>>>>> Found this, I’d have to have a think but don’t wait up for it.
>>>>> 
>>>>> https://www.dpreview.com/forums/post/26485128
>>>>> 
>>>>>> Relative - Changes the existing amount of cyan, magenta, yellow, or 
>>>>>> black by its percentage of the total. For example, if you start with a 
>>>>>> pixel that is 50% magenta and add 10%, 5% is added to the magenta (10% 
>>>>>> of 50% = 5%) for a total of 55% magenta. (This option cannot adjust pure 
>>>>>> specular white, which contains no color components.)
>>>>>> Absolute - Adjusts the color in absolute values. For example, if you 
>>>>>> start with a pixel that is 50% magenta and add 10%, the magenta ink is 
>>>>>> set to a total of 60%.
>>>>>> 
>>>>>> Note: The adjustment is based on how close a color is to one of the 
>>>>>> options in the Colors menu. For example, 50% magenta is midway between 
>>>>>> white and pure magenta and receives a proportionate mix  of corrections 
>>>>>> defined for the two colors.
>>>>>> 
>>>>> 
>>>>> Howard Jones
>>>>> Visual Effects Supervisor
>>>>> m: 07973 265624 | e: how...@axis-vfx.com | w: www.axis-vfx.com
>>>>> 
>>>>>> On 30 Mar 2017, at 16:54, motion artist <motionarti...@gmail.com> wrote:
>>>>>> 
>>>>>> Hello again
>>>>>> 
>>>>>> So the Secondary Colour works a treat, but I was wondering how to 
>>>>>> implement the Relative vs Absolute option that the PS selective colour 
>>>>>> has in Nuke. It doesn't seem like anyone from the photoshop community 
>>>>>> knows exactly how this works. Has anybody tried reverse engineering that?
>>>>>> 
>>>>>> Appreciate all the help
>>>>>> 
>>>>>> All the best
>>>>>> 
>>>>>> Stepan
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>>>>> 
>>>>> 
>>>>> 
>>>>> 
>>>>> A X I S V F X
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>>>>>  
>>>>> axis-vfx.com
>>>>> 
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> 
> 
> 
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> Bristol BS14 0BH
>  
> axis-vfx.com
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