On the notion of preconceiving the position of your pong paddle, the work of 
Steve Levis might come in handy. He did a fully integrated sensory-motor loop 
with TuxPuck at the Spring Hackathon. However, NuPIC is only used to augment 
the predicted location of impact of the puck afair.
http://numenta.org/blog/#NuPUCK

On 12.07.2014, at 01:42, Matthew Lohbihler <[email protected]> wrote:

> Hi Ian,
> 
> I have a couple experiments. Both use JBox2D as a simulation environment. The 
> first one i called "Pong+" because it's the classic game but with ball spin, 
> air friction, and round "paddles". (The enhancements are meant to prevent 
> agents from trying to reverse engineer the environment, but rather make 
> necessary a solution based upon a feedback loop.) A relatively long-winded 
> description of the problems that i encountered is here: 
> http://blog.serotoninsoftware.com/steps-toward-a-solution, and here: 
> http://blog.serotoninsoftware.com/box2d-machines.
> 
> Due to those problems i started the second experiment, which is a model of a 
> leg. I'm trying to get it to balance, bend, and hopefully in time, jump and 
> walk (with the help of a second leg). The problem that i'm having this time 
> is that inputs are position and velocity, while the actuators are forces, 
> which are at a different differential level. I'm hoping to solve this by 
> using time steps to convert the velocities into accelerations, but i haven't 
> done any testing yet. Paying work always rudely gets in the way.
> 
> Cheers,
> m@
> 
> 
> On 7/11/2014 12:11 PM, Ian Danforth wrote:
>> Matt,
>> 
>>  I've used physical robots for this, but haven't gotten very far using just 
>> NuPIC. It's not set up to handle the sensory-motor loop at all. I'd love to 
>> hear more about your setup! 
>> 
>> Ian
>> 
>> 
>> On Fri, Jul 11, 2014 at 8:54 AM, Matthew Lohbihler 
>> <[email protected]> wrote:
>> Did i maybe send this to the wrong mailing list? Or is the question 
>> premature?
>> 
>> On 7/8/2014 3:50 PM, Matthew Lohbihler wrote:
>>> Hi everyone,
>>> 
>>> I finally watched Jeff's presentation on sensory-motor integration the 
>>> other day, and thought it was great. After thinking about it a little bit 
>>> though, it occurred to me that, to implement, you'll need sensory data 
>>> (which can come from an environmental simulation), but also motor data 
>>> (i.e. the innate behaviour of the                       agent). I was 
>>> curious about what test environments you are using and how you are 
>>> generating motor data. 
>>> 
>>> For my part i've been using JBox2D to create simulated environments, and 
>>> have been working on building innate motor skills that look biologically 
>>> realistic, but it's not so easy to do.
>>> 
>>> Regards,
>>> Matthew Lohbihler
>>> 
>> 
>> 
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