Well, with the two examples I stated, the OGC is
effectively transparent.

 In a MUD, while it is text-based, all the actual OGC
is behind the scenes. Perhaps the closest to actually
showing OGC is if some ability allows you to see the
number of hitpoints the elf you're fighting has.
-note: certainly, in this case, we could color-code
the name of OGC and non-OGC "monsters" in the game, as
well as spell effects and such.
 
 In a 3-D First person game, the OGC is even less
apparent. the OGC effectively, never appears.

In both cases, while the source is usually freely
available, and in the case of a Quake Mod, almost
always distributed with the mod itself(under the GPL),
the source for these is, to the average person likely
to be wanting to use the OGC, illegible (ie: requires
special prgramming knowledge to read)

Thus, the logical next step, an external, human
readable, document containing all the OGC used to
create the program. 

To illustrate this example, Let's say someone wants to
make a sourcebook for 3.5e based off my Quake Mod. The
quote you provided implies that he would have to sort
work his way through my Mod, at each point with a
note-pad in hand, and jot things down. 

OR, he could load up Adobe reader, and use exactly
what he wants from the game, rather than having to
figure out things.

--- "Martin L. Shoemaker" <[EMAIL PROTECTED]> wrote:
> You missed, but not for lack of trying.
> 
> What you suggest makes perfect sense to me. What
> others have suggested --
> just declare the whole binary as OGC and thus it's
> clearly indicated -- also
> makes perfect sense to me.


=====

"I do not find in our particular superstition of Christianity one redeeming feature."
-- Thomas Jefferson 

________________________________________|\ /| |\ |\ \ / /\ \|  |><| |\/| |\ |\/| | X | 
|/ |\  X  \/  |  |  | |  | |/ |  | |/ \| |\ |  / \ /\  |\ |  | |  | |\ |  | 
----------------------------------------




__________________________________
Do you Yahoo!?
Yahoo! SiteBuilder - Free, easy-to-use web site design software
http://sitebuilder.yahoo.com
_______________________________________________
Ogf-l mailing list
[EMAIL PROTECTED]
http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l

Reply via email to