At 18:26 -0500 2/2/04, [EMAIL PROTECTED] wrote:
In a message dated 2/2/2004 3:22:14 PM Pacific Standard Time, [EMAIL PROTECTED] writes:

Not a single one of the half-dozen odd SRD-variant games I have includes
a "this is what's different" page.


Mutants & Masterminds, page 10 sidebar: "Under the Mask: What's Different?".

Spycraft, Introduction, p 8: "What's Different". Also, the rest of the introduction talks about the nature of the game, thus implicitly highlighting some stylistic differences (the above section basically talks about mechanical differences).


Arcana Unearthed: "A World of Possibilities". About 2/3rds of the introduction is devoted to differences from the D&D3E core rules, both stylistically ("Themes") and mechanically ("New Concepts"). [The rest is how to roll dice and an overview of chargen.]

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