At 03:32 PM 9/15/00 -0700, you wrote:
>OPEN GAME LICENSE Version 1.0
>The following text is the property of Wizards of the Coast, Inc. and is
>Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
>No permission is granted to reprint or redistribute this text in any media
>without the prior written consent of the Copyright Holder. ...
>10 Copy of this License: You MUST include a copy of this License with every
>copy of the Open Game Content You Distribute.
If I must reprint the OGL in every open game I produce, and I can't reprint
the OGL without prior written consent of Wizards of the Coast, this isn't
an open license.
I can understand why Wizards of the Coast owns the OGL rather than the OGF,
because the foundation doesn't exist at this point. You can't copyright
something in its name until it exists.
However, the denial of permission to reprint the OGL is a deal killer. If
Wizards of the Coast wants to block the publication of an OGL work, all it
has to do is send a cease-and-desist stating that you have no permission to
reprint the OGL.
The license must includes language that permits people to reprint and
redistribute the text in any media as long as it is not changed. If this
is added, it won't matter who owns the original copyright.
Rogers Cadenhead
E-mail: [EMAIL PROTECTED]
Web: http://www.prefect.com
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