On Mon, 18 Sep 2000 [EMAIL PROTECTED] wrote:

> In a message dated 09/18/2000 10:25:34 AM Eastern Daylight Time, 
> [EMAIL PROTECTED] writes:
> 
> > You are hosed.  There is NO way you can meet item 6 and be OGL compliant,
> >  nor for that matter any of the _other_ "open game" license.
> >  
> >  Open means just that, open.   Sorry, that means other people can sell your
> >  product and you get squat.  Part and parcel of the whole deal.
> 
> But anyone can use it, for free.  And anyone can sell or publically 
> distribute it as long as they don't alter it.  AND anyone can contirbute to 
> it as long as they do it through the list.  How is that not open?

Examples of why this _very_ not open:  

1) Lets assume that you stuff has some things dealing with, say, rapier
combat.  Written by some one who has never held a rapier/foil/epee in his
or her hands, but has watched a lot of Swashbuckler movies.[0] I, as a
fencer and SCA rapier fighter, find these to be wrong and want to change
it.  Under your rules, I can't.  Not open.

2) I want to take the existent world and add an island chain, that being
my standard trick when adding stuff to a published world. I don't want to
join a VERY busy list (at least it was when I was a member).  Oh, wait,
only the select few on the list can add content.  Not open.


Cut and dried, if I have to get approval of ANYONE to change it, it's not
open.

Yes, the D20STL is not fully open either, but the OGL is[1].  What you
want is something like the D20STL, not the OGL for you stuff.


[0] Cue the 2 weapon fighting debate on rec.games.frp.dnd plus the whole
buckler, err, issue in 3e.   Let's just say that my first OGL rule set is
going to be to fix some of those problems.   Need to finish and start play
testing those RSN...

[1] Modula the whole trademark issue.

-- 
http://www.spellbooksoftware.com
If guns are outlawed can we use swords?


-------------
For more information, please link to www.opengamingfoundation.org

Reply via email to