> This isn't as bad as I expected, but is worse than I had hoped. Are the > Dragon and Dungeon editors comfortable with these restrictions? Remember that Dungeon & Dragon are subject to neither the OGL nor the D20STL, since they are owned by the owner of the D&D 3rd Edition game and the D20 System trademarks. They are not derivative of the System Reference Document, but a different game -- D&D. The magazines only have to worry if they want to use OGC from other publishers (which they could simply decide not to do). ------------------------------------------------------ John Nephew voice (651) 638-0077 fax (651) 638-0084 President, Atlas Games www.atlas-games.com ------------- For more information, please link to www.opengamingfoundation.org
- Re: [Open_Gaming] A vaccine for OGL Justin Bacon
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- Re: [Open_Gaming] A vaccine for OGL Ryan S. Dancey
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- Re: [Open_Gaming] A vaccine for OGL Ryan S. Dancey
- RE: [Open_Gaming] A vaccine for OGL Brad Thompson
- Re: [Open_Gaming] A vaccine for OGL Ryan S. Dancey
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- RE: [Open_Gaming] A vaccine for OGL Alec A. Burkhardt
- RE: [Open_Gaming] A vaccine for OGL Brad Thompson
- RE: [Open_Gaming] A vaccine for OGL John Nephew
- RE: [Open_Gaming] A vaccine for OGL Brad Thompson
- Re: [Open_Gaming] A vaccine for OGL Nicholas H.M. Caldwell
- Re: [Open_Gaming] A vaccine for OGL Ryan S. Dancey
- Re: [Open_Gaming] A vaccine for OGL Nicholas H.M. Caldwell
- Re: [Open_Gaming] A vaccine for OGL Doug Meerschaert
- Re: [Open_Gaming] A vaccine for OGL Aaron Smalley
- Re: [Open_Gaming] A vaccine for OGL Justin Bacon
- RE: [Open_Gaming] A vaccine for OGL Brad Thompson
- Re: [Open_Gaming] A vaccine for OGL Aaron Smalley
- RE: [Open_Gaming] A vaccine for OGL James D. Reichstadt
