[EMAIL PROTECTED] wrote:
> Do you think that the D&D mechanic was solid enough to support
> multi-genres,
> say pre-89? For example, could the other TSR settings have used D&D rules
> without substantial modification. This is different issue altogether :).
That's two questions, Alex.
Sure, the core mechanic is flexible enough for other genres.
OTOH, the system as a whole was very dungeon-centric. It'd need some
serious tweaking to be useful in a different setting.
DM
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