[EMAIL PROTECTED] wrote:

> Do you think that the D&D mechanic was solid enough to support 
> multi-genres,
> say pre-89? For example, could the other TSR settings have used D&D rules
> without substantial modification. This is different issue altogether :).

That's two questions, Alex.

Sure, the core mechanic is flexible enough for other genres.

OTOH, the system as a whole was very dungeon-centric.  It'd need some 
serious tweaking to be useful in a different setting.


DM

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