> Alec A. Burkhardt
>
> And there is any easy solution for anyone using OGC in any computer
> program -- making the entire thing OGC.

I suggested this several months ago as well.  The trouble comes in when you
try to add compiled binary code to the mix - the Microsoft C Runtime
libraries, for example, cannot be OGC.  To do this you'd have to release
nothing but source code or write your own compiler, because the GNU tools
have their own license (GPL) which conflicts with OGC.  The OGL is totally
unsuitable for anyone not possessing the development tools used to compile
the software.

> There still exists the big issue of making all OGC both available and
> clearly identified.  Programs that use OGC beneath the surface face the
> problem that the OGL requires that OGC be available for others to use.

If it is ALL OGC, what could be clearer identification?  The OGL grant's one
the right to "Use" OGC, which in the license means to use, Distribute, copy,
edit, format, modify, translate and otherwise create Derivative Material of
Open Game Content."

It does not guarantee any particular means.  It would take a reasonable
level of skill to edit, modify, or translate the OGC, but doesn't the
"reasonable person" standard take into account trade skills which might be
required to deal with a particular situation?  Wouldn't the standard be a
"reasonable French-speaker" if the OGC were translated into French?
Certainly any "reasonable programmer" could edit, modify, or translate OGC
source code.

-Brad

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