On Thu, 14 Jun 2001, woodelf (lists) wrote:

> "8. Identification: If you distribute Open Game Content You must 
> clearly indicate which portions of the work that you are distributing 
> are Open Game Content."
> 
> Ryan himself has pointed out that he's not a lawyer or other expert 
> in this matter, other than being more-or-less in charge of it.  so 
> where did this concept of "wherever used" come from?  i see nothing 
> in the WOGL (the only legally-binding document on this matter) or 
> even the FAQ accompanying it (merely advisory, in any case) that 
> indicates that the OGC must be "identified" "wherever used".  it only 
> says that it must be "clearly *indicated*" [emphasis mine], and says 
> nothing about where such indication must occur, other than the 
> "reasonable person" test for general compliance with the WOGL.

Please re-read section 8 (which you included).  No where does it say that
"it" (I'm assuming you mean OGC with this "it") must be identified.  I've
already addressed your questions in the numerous responses I sent after
this week old post you're quoting, so I'm going to assume you've read
them.  I'm only responding to this topic again because I'm really starting
to think that the problem people are having is not with the law but with
the English langauge.  The license requires you to clearly indicate
PORTIONS (emphasis mine) of the work which are OGC.  (I've also already
explained why this legally makes a difference and is required.)  Since the
language doesn't include qualifiers about only indicating some portions
and not others, the plain English (and not surprisingly the legal)
understanding of such a sentence is that ALL PORTIONS which are OGC must
be indicated.  Which is essentially the same as saying that wherever OGC
is used it must be clearly indicated.  So the concept comes directly from
section 8 of the OGL.

As I've said, I'm tired of this topic.  If you don't want to take my
advice (someone with a law degree) that's fine with me.

alec






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