>Ask yourself this: is the gamer better off? I dont
>think anyone can say anything other than YES.

"is the D&D gamer better off"  "YES"

ok, i'll buy that.

but this thread has also been discussing several of the other open 
and not-so-open games (and thus gamers).  *i'm* no better off than 
before the D20STL.  i *might* even be worse off--if some publishers 
devote efforts to rules-intensive D20 supplements that hold no 
interest for me, when they were going to use that effort for 
something that would interest me; or if they alter a product in ways 
that make it poorer from my POV, in order to make it work as a D20 
product.  so far, i don't think this has happened (though i'm waiting 
to see the Farscape game), but it is certainly a distinct possibility.

actually, that reminds me: i'm more than a bit surprised that we have 
seen very few or no no-rules D20 products.  i'd have expected all 
those "generic" supplements of yore to have been resurrected as "D20" 
products, with nary a change.  frex, the Central Casting books. 
closest i'm aware of is the Slayers' Guides--maybe a page of rules, 
all collected in one place, in a 32p book.

-- 
woodelf                <*>
[EMAIL PROTECTED]
http://webpages.charter.net/woodelph/

If any religion is right, maybe they all have to be right.  Maybe God
doesn't care how you say your prayers, just as long as you say them.
--Sinclair
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