I think this is probably one of those YMMV situations. A number of people I game with ran out to buy the second printing of the Player's Handbook when it became available, because they wanted to have the latest version of the book. Of course, some of the other gamers around my table will continue to game until their books fall apart.
Those people stay in the network, thereby making purchases they wouldn't otherwise have made. And that's one more value of the d20 and OGL licenses where Wizards sees benefits. Good Gaming! Jim Butler, President Bastion Press, Inc. http://www.bastionpress.com > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:ogf-l- > [EMAIL PROTECTED]] On Behalf Of woodelf > Sent: Tuesday, February 12, 2002 6:27 PM > To: [EMAIL PROTECTED] > Subject: Re: [Ogf-l] T20 Traveller > > >Why? Because staying in the d20 system keeps those players in the > >network. As they continue to play, they'll eventually buy replacement > >copies of their books. > > they will? now *that's* a new one. i've never known a single gamer > who wasn't using his or her original PH, or at least original copy of > the edition they were using[0]. and i've known people with 20yr-old > AD&D PHs that'd been through everything short of being baked with the > pizza. they looked like crap, but they never got replaced. even > given the abuse gaming books are subjected to, i wasn't aware that > books "wore out" within a lifetime. > > [0] actually, with one exception. friend's house burned down, and > Obsidian and Wraith: the Oblivian were the only gaming things to > survive. _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
