>Brad Thompson wrote:
> > Jim Butler
> >
> > I think Wizards becomes less happy with the license when it sees
> > publishers pursuing interests that are counter to its own. The
> > miniatures business is one example of this, and you're seeing
changes in
> > the license to reflect WotC's desire to protect itself.
> 
> I'd be curious to hear whether you think Wizards would be more or less
> happy
> with projects like the upcoming T20 Traveller release.  It ties the
d20
> system to an entirely different set of IP that is not dependent on the
D&D
> universe.  Given that there are already several versions of Traveller
out
> there, the only reason I can see for a gamer to buy T20 is if they
already
> own a PHB (excepting those ambitious folks who simply buy everything).
I
> don't see much upside for Wizards in this equation, but if you do I'd
love
> to hear it.

To be fair, I'd be surprised if Wizards gave much concern to any science
fiction game release outside of Star Wars or Star Trek. They've been
down the non-mass-media SF road before with Alternity, and I think they
learned a number of important lessons from it.

As it relates to d20, I suspect they'd be happy about Traveller. Any
product that requires use of the PHB (no matter how much use might be
required) is a plus to Wizards. Continued play in a world that requires
any of the core D&D books is a win for Wizards.

Why? Because staying in the d20 system keeps those players in the
network. As they continue to play, they'll eventually buy replacement
copies of their books. As they introduce new players to the game, those
players will purchase new PHBs. 

Good Gaming!
 
Jim Butler, President
Bastion Press, Inc.
http://www.bastionpress.com

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