Hi again!

Here is the example material I provide in the book so
that others can see how to do it. Notice also that I
agree not to claim a breach from our standpoint if the
instructions are followed properly. Yes, I am actually
putting this in the book.

Comments and suggestions are appreciated.

Clark


Reusing the Monsters in This Tome

This book contains tons of Open Game Content.
Basically, all the monster names, stats, descriptions,
combat information�everything on any monster page
except the art and the stuff in the �Credit�
section�is all Open Game Content!

We want other producers of d20 products to use these
great monsters in their products. To help make that
happen, here are instructions on how to reuse the
creatures contained in this book and comply with the
Open Game License from our perspective. 

Our Promise: If these instructions are followed
properly, Necromancer Games, Inc., will not allege you
have failed to comply with the license from our
standpoint.

How To Do It

Just in case, here is a brief review of the basics of
using Open Game Content under version 1.0 of the Open
Game License

Whenever you copy, modify or distribute Open Game
Content you have to update Section 15 of your
Copyright Notice with the exact Copyright Notice from
the source from which you are using material (see
section 6 of the license, above).

That�s why we all have to list: �Open Game License v
1.0a (or whatever version you are using) Copyright
2000, Wizards of the Coast, Inc.� and �System
Reference Document Copyright 2000, Wizards of the
Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip
Williams, based on original material by E. Gary Gygax
and Dave Arneson� in Section 15 of our
products�because we all used the Open Game License and
some content from the System Reference Document in
creating our products.

Here is the important part. If you want to use Open
Game Content from a source other than the System
Reference Document (like, for example, if you want to
use a monster from this book) you have to update the
Section 15 Copyright Notice of your product with the
copyright information from that other source.

Now we have the basics out of the way. To use Open
Game Content from this book you have to take our
Section 15 Copyright Notice information and put it
exactly as it is in the Section 15 Copyright Notice of
your book. So now lets take a look at our Section 15
Copyright Notice for this book. It says:

�[Insert name(s) of monster(s) used in place of this
bracketed text] from the Tome of Horrors Copyright
2002, Necromancer Games, Inc.; [see the individual
monster entry or entries for additional Section 15
information and insert that information here in place
of this bracketed text when reusing].�

What does that mean? Simple. To construct the
copyright notice for your product based on Open Game
Content from this book, you have to follow the
direction in the bracketed text. Doing so, you go to
the specific monster page that you are using and get
the monster name from the top of the page and the rest
of the information there from the Copyright Notice
section at the bottom of the page and put it in place
of the bracketed text. It couldn�t be easier. But just
in case, let�s do a few examples.

Example

Let�s say you wanted to use the kamadan in your new
d20 product. Here is how you would cite it. You know
its name�the kamadan�so you plug that into the first
part of bracketed text, replacing it, so that it now
reads:

�Kamadan from the Tome of Horrors Copyright 2002,
Necromancer Games, Inc.;�

Alright. To deal with replacing the next bracketed
text, you to go to the Copyright Notice section of the
kamadan entry and there you find:

�Author Scott Greene, based on original material by
Nick Louth.�

Now all you have to do is replace the final bracketed
text with that information and you are done! It should
now look like this:

�Kamadan from the Tome of Horrors Copyright 2002,
Necromancer Games, Inc.; Author Scott Greene, based on
original material by Nick Louth.�

That is what you now have to put in your Section 15
Copyright Notice, since you used that Open Game
Content that we distributed. Wasn�t that easy?

Using Multiple Monsters

The monsters in this book are so cool that we are sure
you will want to use lots of them in your products.
Does that mean you have to do a whole new entry for
every monster? No! If you use multiple monsters, just
string the monster names, author information and
original material information together, separating
each by commas. You only have to list our book once.

Here is an example of how to do it:

Let�s say you want to use the dark creeper, the pech,
the mobat and the shadow demon in your product. You go
to the respective monster pages and you compile the
names of the monsters and the respective Copyright
Notice information for each of the monsters:

�       Dark Creeper, Author Scott Greene, based on original
material by Rik Shepard.

�       Pech, Author Scott Greene, based on original
material by Gary Gygax.

�       Mobat, Author Scott Greene and Clark Peterson, based
on original material by Gary Gygax (notice that this
is the first time the author is someone other than
just Scott Greene)

�       Shadow Demon, Author Scott Greene, based on original
material by Neville White.

Rather than doing a new notice for each monster you
use and listing authors or original material creators
more than once, you can do one big one listing each
monster, listing each author (though not repeating any
if they authored more than one monster) and listing
each person who created the original material (again
not repeating) like this:

�Dark Creeper, Pech, Mobat and Shadow Demon from the
from the Tome of Horrors Copyright 2002, Necromancer
Games, Inc.; Authors Scott Greene and Clark Peterson,
based on original material by Rik Shepard, Gary Gygax
and Neville White.�

There you have it! Not only a ton of Open Game
Content, but instructions on how to use it properly
too!

If you have any questions about how to use the Open
Game Content contained in this book, please email
Clark Peterson at www.necromancergames.com.

Disclaimer

The above is not legal advice. It is a helpful summary
to aid you in reusing the content contained in this
book. Though the above language warrants that
Necromancer Games, Inc., will not allege you have
failed to comply with the Open Game License if you
follow the above instruction, this does not prevent
third parties from possibly making such a claim. If
you have concerns, please consult an attorney. 

Clark


=====
http://www.necromancergames.com
"3rd Edition Rules, 1st Edition Feel"

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