>>I think much of it comes down to your goals. Are you trying to create "art" 
or are you trying to create a marketable product? Granted it IS possible to 
do both (although this seems to happen by accident more often than not) but 
it really comes down to the goal. If your primary motivation is to create a 
product that is marketable and profitable one of the best ways to do this 
is to look at what is already out there that is working and do something 
different but similar. Make it different enough that it looks new but 
incorporate enough familiar and proven elements and odds are you'll do ok.<<

This should be carved in stone and raised upon a dais at all conventions.

AV
_______________________________________________
Ogf-l mailing list
[EMAIL PROTECTED]
http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l

Reply via email to