>>I think much of it comes down to your goals. Are you trying to create "art" or are you trying to create a marketable product? Granted it IS possible to do both (although this seems to happen by accident more often than not) but it really comes down to the goal. If your primary motivation is to create a product that is marketable and profitable one of the best ways to do this is to look at what is already out there that is working and do something different but similar. Make it different enough that it looks new but incorporate enough familiar and proven elements and odds are you'll do ok.<<
This should be carved in stone and raised upon a dais at all conventions. AV _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
