Just as an idea -- Regarding your examples (and I don't have the product in question), it may be possible to PI the verbatim language of some of those things which probably could be argued to fall under some of the things on the PI list.  I think that would probably be possible to do.  But that would only protect the verbatim expression, at best.  It would allow for the same material to be recast (since the rules, themselves, would be OGC).

In tons of character descriptions, etc. in OGL products there is some measure of rules embedded in with the new artistic expression.  To the degree that those things can be separated, I could well see new descriptions, new forms of expression, etc. being PI even if there was some OGC intertwined.

So, if I included some "gamespeak" inside a longer description of a character and his background, I could probably PI the character, but might be forced to leave the "gamespeak" portions as OGC.

There, however, the question becomes not what is possible, but whether the OGC declaration is clear enough that a reasonable person could sift out the PI from the OGC.

One of the coolest ways I saw somebody do it was with different font faces -- that way the could intermingle OGC and PI and yet not have to mark the stuff up with boxes.  Like a serif font was PI and a sans serif was OGC.  Pretty neat idea.


Lee

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