> Mike Kletch
>
> Last night, I was trying to figure out who to send this question to.  I
> anxiously want to do some work with VP/WP, and was hoping it
> might be a part of
> the D&D 3.5E SRD release or somethign like that.

<snip>

> Bryan Fields
>
> Has anyone managed to develop a VP/WP system that is functionally
> compatible with the base d20 or d20 Modern SRDs and has been released as
> OGC and is not in violation of WoTC's copyrights?

I wrote one back in 2000, just after the Vp/Wp system had been hinted at on
the WotC site. It was published in an online magazine in January 2001,
shortly after the Star Wars game system came out. Mine is different from the
SW system in that it does not boost the total hp values for anything, it
just treats a portion of those hp differently. I think it's clean, and at
one time I discussed demonstrating that to AV at WotC. That turned out to be
more work than I thought: nigh-impossible. The trouble is that the Vp/Wp
system is a direct extrapolation of the Hp system, so any other attempt to
do that will be very similar of necessity. By using as much language from
the SRD as possible, my work is easily recognized by 3e players, but it is
also very similar in wording to some of the SW text. It is a case of two
branches from a common source. The bottom line is that in the two years its
been in circulation I've never had a single complaint from WotC regarding
any infringement. Take that for what it's worth. The link is:

http://db.petrodatasource.com/Vitality.zip

Another option is to use the Lifeblood/Stamina rules from the d20 Traveller
RPG. It is essentially identical to the Vitality/Wound system.

The last option I know of is to use the modified massive damage rules from
d20 Modern. If you aren't familiar with it, it basically sets the massive
damage threshold to your CON score, and if you receive more damage than your
CON in a single blow you must make a Fortitude save vs. the damage taken or
be reduced to -1 hp. In practice, the two are very similar - they both make
it possible for a single heavy blow to take out a creature of any level.

Note: I've tried using the d20 Modern rules in D&D 3e. It makes the Power
Attack and Sneak Attacks a very deadly combination. A group of low-level
rogues can take you out faster than you can blink. It needs more balance and
play testing.

-Brad

_______________________________________________
Ogf-l mailing list
[EMAIL PROTECTED]
http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l

Reply via email to