http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=312
------- Comment #2 from [EMAIL PROTECTED] 2007-02-20 10:42 ------- *The attack sequence should occur as follows: Attack 1) Hero jumps up, targetting himself. Attack 2) Hero uses a normal attack stance, and hits the enemy. Attack 3) Hero teleports to foe and attacks, returning to his original position. After Attack 1, the hero just freezes. *I'm only using the 'Pause on all sub-menus' bitset. *After retesting this with the 2/19 fb-native version, the enemy performs this attack perfectly, yet the hero still jumps into the top-left corner of the screen. -- Configure bugmail: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. _______________________________________________ ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
