http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=312





------- Comment #4 from [EMAIL PROTECTED]  2007-03-02 19:05 -------
Actually, using the jump attack causes the character to dive into the air and
spend a really long time up there before coming down. Incidentally, this is a
problem with the spinstrike attack for players also, because instead of
spinning really fast, the frames are prolonged so it looks really weird.


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