On Fri, May 22, 2009 at 10:16:51AM -0700, [email protected] wrote: > teeemcee > 2009-05-22 10:16:51 -0700 (Fri, 22 May 2009) > 316 > Fix something that been annoying me forever: the uselessness of > c/g_debug.txt. These files are now deleted when you quit if they don't > contain anything interesting. They are capped at 2MB. If they exist when you > open Game/Custom, the previous contents are appended to > c/g_debug_archive.txt, which is capped at 128kB.
While I like what you did here, this totally breaks the only method I had to monitor these files in real-time while playing. I always run: tail -f ?_debug.txt & >From my terminal before I start testing (note this work(ed) both on Linux and on Windows with tail.exe installed) But now since the file is removed and re-created when the program starts, the tail command loses its file handler to it, so I never see the messages. I think the behavior that you have implemented is good for end users, but as a developer I need very different behavior. Maybe an extra command-line option for not deleting the ?_debug.txt files? --- James _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
