On Fri, May 22, 2009 at 10:16:51AM -0700, [email protected] wrote:
> teeemcee
> 2009-05-22 10:16:51 -0700 (Fri, 22 May 2009)
> 316
> Fix something that been annoying me forever: the uselessness of 
> c/g_debug.txt. These files are now deleted when you quit if they don't 
> contain anything interesting. They are capped at 2MB. If they exist when you 
> open Game/Custom, the previous contents are appended to 
> c/g_debug_archive.txt, which is capped at 128kB.

While I like what you did here, this totally breaks the only method I 
had to monitor these files in real-time while playing.

I always run:

  tail -f ?_debug.txt &

>From my terminal before I start testing (note this work(ed) both on 
Linux and on Windows with tail.exe installed)

But now since the file is removed and re-created when the program 
starts, the tail command loses its file handler to it, so I never see 
the messages.

I think the behavior that you have implemented is good for end users, 
but as a developer I need very different behavior.

Maybe an extra command-line option for not deleting the ?_debug.txt 
files?

---
James
_______________________________________________
Ohrrpgce mailing list
[email protected]
http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Reply via email to