On Fri, May 22, 2009 at 10:34:29AM -0700, James Paige wrote:
> On Fri, May 22, 2009 at 10:16:51AM -0700, [email protected] 
> wrote:
> > teeemcee
> > 2009-05-22 10:16:51 -0700 (Fri, 22 May 2009)
> > 316
> > Fix something that been annoying me forever: the uselessness of 
> > c/g_debug.txt. These files are now deleted when you quit if they don't 
> > contain anything interesting. They are capped at 2MB. If they exist when 
> > you open Game/Custom, the previous contents are appended to 
> > c/g_debug_archive.txt, which is capped at 128kB.
> 
> While I like what you did here, this totally breaks the only method I 
> had to monitor these files in real-time while playing.
> 
> I always run:
> 
>   tail -f ?_debug.txt &

Ah! False alarm!

I read the manual for the tail command and discovered that I can run:

  tail --follow=name ?_debug.txt &

to make it track the file by name instead of by file handle. So now it 
works perfectly in spite of deleting and recreating the debug files.

---
James
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