Did you use another program to make ohrrpg ce, or did u make everything
urself, with the help of the other ohrrpgce staff

On Thu, May 13, 2010 at 2:19 PM, james taylor <[email protected]> wrote:

> oooooo ok
>
>
> On Thu, May 13, 2010 at 2:16 PM, James Paige <[email protected]>wrote:
>
>> Reloadtest is not included in any of the downloads, you can only get it
>> if you get the source code.
>>
>> The purpose of reloadtest is to run a bunch of tests and benchmarks on
>> the RELOAD format.
>>
>> ---
>> James
>>
>> On Thu, May 13, 2010 at 02:04:19PM -0400, james taylor wrote:
>> >    reloadtest? What is that? ill redownload ohrrpgce and see if its been
>> >    updated since i last downloaded it
>> >
>> >    On Thu, May 13, 2010 at 10:33 AM, James Paige <
>> [email protected]>
>> >    wrote:
>> >
>> >      On Thu, May 13, 2010 at 05:29:12AM -0700,
>> [email protected]
>> >      wrote:
>> >      > teeemcee
>> >      > 2010-05-13 05:29:12 -0700 (Thu, 13 May 2010)
>> >      > 363
>> >      > reloadtest always crashed in comparenodes! Shock horror, this is
>> a
>> >      BYREF problem AGAIN! I modified all functions in reload.bas to use
>> >      BYVAL... funny, I've already done this before, but Mike's been
>> merrily
>> >      writing new code (I did spot two function modifying BYREF arguments
>> >      which aren't used yet)
>> >      >
>> >      > So how come nobody noticed that reloadtest was completely broken?
>> >
>> >      For me it was not crashing... I am not sure why.
>> >
>> >      ---
>> >      James
>> _______________________________________________
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>> [email protected]
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>>
>
>
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