ok thanks On Thu, May 13, 2010 at 4:34 PM, Adam Perry <[email protected]> wrote:
> "sorry ill stop chatting about non ohrrpgce related stuff" > > The problem is not that you were chatting about non-OHR-related stuff. The > problem is that you were using this as a chat list, which it is not. > > If you want to chat about the OHRRPGCE or related topics, Castle Paradox ( > http://www.castleparadox.com) is what you're looking for. This list is for > discussion related to development of the engine itself -- and not for > banter. > > Thanks! > > > On Thu, May 13, 2010 at 1:10 PM, james taylor <[email protected]> wrote: > >> sorry if i am anoying u i am just a HUGE fan of ohrrpgce >> >> On Thu, May 13, 2010 at 2:31 PM, james taylor <[email protected]> wrote: >> >>> sorry ill stop chatting about non ohrrpgce related stuff >>> >>> >>> On Thu, May 13, 2010 at 2:31 PM, james taylor <[email protected]>wrote: >>> >>>> oh ok, game maker has a lot of abilitys that wordpad dosnt have >>>> >>>> >>>> On Thu, May 13, 2010 at 2:29 PM, Mike Caron <[email protected]>wrote: >>>> >>>>> Game Maker to write readme files? That seems like overkill. Did you >>>>> know that you can do the same thing with a Windows program called WordPad? >>>>> It's bundled with the operating system, and can do colours and fonts and >>>>> stuff. >>>>> >>>>> That said, please be aware that this mailing list is not a chat room. >>>>> Please try and collect your thoughts *before* you hit send, so you don't >>>>> send a thousand tiny emails right after each other. >>>>> >>>>> It's just common courtesy :) >>>>> >>>>> On 13/05/2010 2:27 PM, james taylor wrote: >>>>> >>>>>> oooooooooo ok, thanks. I use both game maker and ohrrpgce, i still >>>>>> prefer ohrrpgce for making games, and game maker to make readme files >>>>>> >>>>>> On Thu, May 13, 2010 at 2:24 PM, Mike Caron <[email protected] >>>>>> <mailto:[email protected]>> wrote: >>>>>> >>>>>> If you're asking whether or not the OHRRPGCE uses something like >>>>>> Game Maker, then no. Most everything is written from scratch, for >>>>>> better or worse. >>>>>> >>>>>> >>>>>> On 13/05/2010 2:21 PM, james taylor wrote: >>>>>> >>>>>> Did you use another program to make ohrrpg ce, or did u make >>>>>> everything >>>>>> urself, with the help of the other ohrrpgce staff >>>>>> >>>>>> On Thu, May 13, 2010 at 2:19 PM, james taylor >>>>>> <[email protected] <mailto:[email protected]> >>>>>> <mailto:[email protected] <mailto:[email protected]>>> >>>>>> wrote: >>>>>> >>>>>> oooooo ok >>>>>> >>>>>> >>>>>> On Thu, May 13, 2010 at 2:16 PM, James Paige >>>>>> <[email protected] <mailto:[email protected]> >>>>>> <mailto:[email protected] >>>>>> <mailto:[email protected]>>> wrote: >>>>>> >>>>>> Reloadtest is not included in any of the downloads, you >>>>>> can only >>>>>> get it >>>>>> if you get the source code. >>>>>> >>>>>> The purpose of reloadtest is to run a bunch of tests >>>>>> and >>>>>> benchmarks on >>>>>> the RELOAD format. >>>>>> >>>>>> --- >>>>>> James >>>>>> >>>>>> On Thu, May 13, 2010 at 02:04:19PM -0400, james taylor >>>>>> wrote: >>>>>> > reloadtest? What is that? ill redownload ohrrpgce and see >>>>>> if its been >>>>>> > updated since i last downloaded it >>>>>> > >>>>>> > On Thu, May 13, 2010 at 10:33 AM, James Paige >>>>>> <[email protected] <mailto:[email protected]> >>>>>> <mailto:[email protected] <mailto: >>>>>> [email protected]>>> >>>>>> >>>>>> > wrote: >>>>>> > >>>>>> > On Thu, May 13, 2010 at 05:29:12AM -0700, >>>>>> [email protected] >>>>>> > wrote: >>>>>> > > teeemcee >>>>>> > > 2010-05-13 05:29:12 -0700 (Thu, 13 May 2010) >>>>>> > > 363 >>>>>> > > reloadtest always crashed in comparenodes! Shock horror, >>>>>> this is a >>>>>> > BYREF problem AGAIN! I modified all functions in >>>>>> reload.bas to use >>>>>> > BYVAL... funny, I've already done this before, but >>>>>> Mike's been merrily >>>>>> > writing new code (I did spot two function modifying >>>>>> BYREF arguments >>>>>> > which aren't used yet) >>>>>> > > >>>>>> > > So how come nobody noticed that reloadtest was completely >>>>>> broken? >>>>>> > >>>>>> > For me it was not crashing... I am not sure why. >>>>>> > >>>>>> > --- >>>>>> > James >>>>>> _______________________________________________ >>>>>> Ohrrpgce mailing list >>>>>> [email protected] >>>>>> <mailto:[email protected]> >>>>>> <mailto:[email protected] >>>>>> <mailto:[email protected]>> >>>>>> >>>>>> >>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Ohrrpgce mailing list >>>>>> [email protected] >>>>>> <mailto:[email protected]> >>>>>> >>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>> >>>>>> >>>>>> -- >>>>>> Mike >>>>>> >>>>>> _______________________________________________ >>>>>> Ohrrpgce mailing list >>>>>> [email protected] >>>>>> <mailto:[email protected]> >>>>>> >>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Ohrrpgce mailing list >>>>>> [email protected] >>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>> >>>>> >>>>> -- >>>>> Mike >>>>> _______________________________________________ >>>>> Ohrrpgce mailing list >>>>> [email protected] >>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>> >>>> >>>> >>> >> >> _______________________________________________ >> Ohrrpgce mailing list >> [email protected] >> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >> >> > > _______________________________________________ > Ohrrpgce mailing list > [email protected] > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org > >
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