James the readme i told u im working on for vikings is nearly done all i
have to work on is putting the remaining 7 characters description and im
done then u can see if u want it or not

On Sat, May 15, 2010 at 12:24 PM, Ralph Versteegen <[email protected]>wrote:

> On 15 May 2010 20:55, James Paige <[email protected]> wrote:
> > On Sat, May 15, 2010 at 01:51:54AM -0700, 
> > [email protected]:
> >> james
> >> 2010-05-15 01:51:54 -0700 (Sat, 15 May 2010)
> >> 140
> >> Replace stat(,,) array with some reasonably sane type objects.
> >> Yay! No longer need to pass stat() to a bunch of various subs and
> functions!
> >> ---
> >
> > I think I tested this one out pretty well, but it touches a lot of lines
> > in a lot of files, so if anybody notices anything strange with stats,
> > please speak up!
> >
> > ---
> > James
>
> Ah, that's some very nice cleanup :) It looks like we are now doing
> almost no passing around of global data!
>
> Regarding adding more stats in future, there's no need to number the
> stat: constants consecutively. I think we could internally number
> stats consecutively, and have a tiny little bit of code in
> get/setherostat and the enemy stat commands to  treat stats 12 and 13
> specially, and subtract 2 for stats >= 14.
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