James the readme i told u im working on for vikings is nearly done all i have to work on is putting the remaining 7 characters description and im done then u can see if u want it or not
On Sat, May 15, 2010 at 12:24 PM, Ralph Versteegen <[email protected]>wrote: > On 15 May 2010 20:55, James Paige <[email protected]> wrote: > > On Sat, May 15, 2010 at 01:51:54AM -0700, > > [email protected]: > >> james > >> 2010-05-15 01:51:54 -0700 (Sat, 15 May 2010) > >> 140 > >> Replace stat(,,) array with some reasonably sane type objects. > >> Yay! No longer need to pass stat() to a bunch of various subs and > functions! > >> --- > > > > I think I tested this one out pretty well, but it touches a lot of lines > > in a lot of files, so if anybody notices anything strange with stats, > > please speak up! > > > > --- > > James > > Ah, that's some very nice cleanup :) It looks like we are now doing > almost no passing around of global data! > > Regarding adding more stats in future, there's no need to number the > stat: constants consecutively. I think we could internally number > stats consecutively, and have a tiny little bit of code in > get/setherostat and the enemy stat commands to treat stats 12 and 13 > specially, and subtract 2 for stats >= 14. > _______________________________________________ > Ohrrpgce mailing list > [email protected] > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >
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