done, here is the new readme file, its more of a guide now because its way more detailed then the orignal readme, so james i relly hope u like it, please tell me if ull use it. u can download it here http://rapidshare.com/files/387774030/vikings_readme.exe.html
On Sat, May 15, 2010 at 5:54 PM, james taylor <[email protected]> wrote: > just 3 more people untill its done > > On Sat, May 15, 2010 at 5:07 PM, james taylor <[email protected]> wrote: > >> James the readme i told u im working on for vikings is nearly done all i >> have to work on is putting the remaining 7 characters description and im >> done then u can see if u want it or not >> >> >> On Sat, May 15, 2010 at 12:24 PM, Ralph Versteegen <[email protected]>wrote: >> >>> On 15 May 2010 20:55, James Paige <[email protected]> wrote: >>> > On Sat, May 15, 2010 at 01:51:54AM -0700, >>> [email protected] wrote: >>> >> james >>> >> 2010-05-15 01:51:54 -0700 (Sat, 15 May 2010) >>> >> 140 >>> >> Replace stat(,,) array with some reasonably sane type objects. >>> >> Yay! No longer need to pass stat() to a bunch of various subs and >>> functions! >>> >> --- >>> > >>> > I think I tested this one out pretty well, but it touches a lot of >>> lines >>> > in a lot of files, so if anybody notices anything strange with stats, >>> > please speak up! >>> > >>> > --- >>> > James >>> >>> Ah, that's some very nice cleanup :) It looks like we are now doing >>> almost no passing around of global data! >>> >>> Regarding adding more stats in future, there's no need to number the >>> stat: constants consecutively. I think we could internally number >>> stats consecutively, and have a tiny little bit of code in >>> get/setherostat and the enemy stat commands to treat stats 12 and 13 >>> specially, and subtract 2 for stats >= 14. >>> _______________________________________________ >>> Ohrrpgce mailing list >>> [email protected] >>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>> >> >> >
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