On 21.12.2024 15:02, dominic wise wrote:
Can the crashes and hangs with tracing in multithreaded programs (bugs 1953 abd 1937)  be looked at and (if possible) addressed before the final release? They affect system stability in a way that cannot be worked around as far as I can tell. It's the only reason I have so far stuck to 5.0 as my main platform e.g. when working on the ooRexxDebugger project. I have spent quite some time playing around with the ooRexx 5.1 code to try and gain insight into this issue but have not made enough progress to be able to suggest a possible fix myself

Maybe Rick or Erich or both can spare some time to look into these maybe even related issues in the next days and try to solve these crashes and hangs?

Personally, I am afraid, lack the necessary deep C++ skills and experiences to see a possibility anytime soon to tackle/address these bugs successfully! :(

[Actually, I am totally backlogged with different time-consuming tasks, among them my new Windows 11 laptop that arrived late and which needs to be installed with a wealth of software to become able again to build ooRexx. At the moment this important project is on hold as I will be visiting my mother over Christmas and possibly New Year. Will try to post a call for presentations for the International Rexx symposium.]

---rony


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