Timothy Miller wrote:
So, it's been pointed out that 200Mp/s would be adequate for high
framerate at 1600x1200. That seems right. So, why are all the other
vendors so bent on making their GPUs run at 500MHz?

Comments? Opinions?

Here is a comparison list for SGI hardware, but I have to add that SGI uses multiple chips on newer hardware. (The advantage of SGI designs over other designs has always been that they run a sustained pixelrate):



GZ = Gouraud shaded with hardware Z buffer GF = Gouraud Fill, ie. Gouraud shaded pixel fill rate, always in pixels/sec GFZ = Same as GF, but using hardware Z buffer due to texturing GF Tex GFZ Pix/sec pix/sec

O2:                   66M       33M
I2 XL:                89M       N/A
I2 XZ:                37M       N/A
CR Extreme:           78M       N/A
CR VGXT               200M      44M
CR RE                 180M (1)  320M
I2 SolidIMP:          120M      N/A
I2 HighIMP:           120M      68.5M
I2 MaxIMP:            240M      119M
Octane SI:            120M      N/A
Octane SI+T:          120M      60M
Octane SE:            120M      N/A
Octane SE+T:          120M      68.4M
Octane SSI:           240M      N/A
Octane SSE:           240M      N/A
Octane MXI:           240M      118M
Octane MXE:           240M      138M
VW320 PIII/500 (13):  180M      120M
Onyx EXT (4):         100M      N/A
Onyx VTX (5):         ?         80M
Onyx RE2 (2):         180M (1)  320M
Onyx2 R:              448M      188M
Onyx2 IR (9):         896M      624M
Onyx2 IR2 (9):        896M      768M
Onyx3000 IP (14):     ?         484M

I can also add that the Octane MXE/MXI is able to run FlightGear (http://www.flightGear.org) at very reasonable framerates if it weren't for the fact that it has too little texture memory (16Mb max).

So 200Mps is not high-end, but will do for most applications.

Erik
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