On Mon, 7 Feb 2005 17:21:39 +0100, Lourens Veen
<[EMAIL PROTECTED]> wrote:
> On Monday 07 February 2005 13:35, Lourens Veen wrote:
> >
> > Timothy, is there anything in float25::approx_recp() that seems problematic
> > to you to implement in hardware? Anything that when removed would make the
> > hardware much simpler?
> 
> In particular, that multiplication is now 5 bit (difference) multiplied by 6
> bit (invfrac), is that still feasible as a hardcoded bunch of adders or does
> it require using a built-in multiplier?

I can always synthesize a pipelined multiplier out of random logic.
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