On Tue, 8 Feb 2005 09:27:24 -0500, Timothy Miller <[EMAIL PROTECTED]> wrote:
> I'm not sure I CAN have an update.  I just don't have enough
> information.  However, my uninformed opinion is that we can release
> MOST of the driver source under an open source license that is BSD or
> MIT style and tell people that if they want to build the driver, they
> have to either get the MS DDK.  If we can find another way to do it,
> that's great too, but I don't see it as such a big deal.  Most people
> won't use the source to the Windows version.  Most people won't use
> the source to the Mac or Solaris versions either, even though those
> would be totally open source.

Yes my exact thought. We can just partition, the code into parts that
will allow it to be released under some free license. I for one do not
care if the code only compile using Visual Studio and some proprietary
DDK, as I have all of them - it is also my opinion, that anybody
serious about helping with the Windows driver, will own the
appropriate tools for doing so. If somebody can com up with a free
develop environment (perhaps using MinGW and some free DDK), then that
is grate to, I just do not see it as such a big problem.

Anyway thanks for your answer, the only reason i requested the info
from you was because Windows licensing is a big mess and I hoped that
perhaps TechSource had some knowledge about it.
_______________________________________________
Open-graphics mailing list
[email protected]
http://lists.duskglow.com/mailman/listinfo/open-graphics
List service provided by Duskglow Consulting, LLC (www.duskglow.com)

Reply via email to